Vladislav Krilev

23 years / Prague / Contract or Full-time

I’m a middle-level game developer, specializing in software architecture, code optimization, and game mechanics. With hands-on experience in Unreal Engine and C++, I’ve worked on a variety of projects.

Currently, I lead a department focused on the project, where I create  the software architecture, features design and streamline workflows for the Builder Ecosystem. This system allows players to build their dream worlds in the VR metaverse in real-time.

My strengths are creativity, problem-solving, and continually improving my technical skills. I’m passionate about contributing to Game and XR studios.

My Services

Game Development

with C++ and Blueprints on Unreal Engine 4 & 5

Software architecture

I provide architecture solutions based on target technical & UX requirements.

Code Optimization

Creating and implementing optimized algorithms for runtime execution

Vision

Developing strategic roadmaps and aligning technical and creative goals to ensure long-term success

My Clients